Hi🙋♂️
I’m a Technical Art Director and 3D Generalist helping product teams, brands and agencies create commercial 3D.
I turn products, CAD data and content into clear compelling 3D visuals.
Whether the product is complex or minimal, hard or soft, the goal is the same: to build a precise and flexible digital model that can be reused, adapted and scaled over time. A modular asset.
I don´t just create visuals - I build flexible 3D assets designed to be reused over time.
I’m a Technical Art Director and 3D Generalist helping product teams, brands and agencies create commercial 3D.
I turn products, CAD data and content into clear compelling 3D visuals.
Whether the product is complex or minimal, hard or soft, the goal is the same: to build a precise and flexible digital model that can be reused, adapted and scaled over time. A modular asset.
I don´t just create visuals - I build flexible 3D assets designed to be reused over time.
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Personal project - inspired by Axis Communication.
A material study focused on precision, surface response and controlled lighting.
A material study focused on precision, surface response and controlled lighting.
☝️ Built as a production-ready asset compatible with both Unreal Engine real-time workflows and traditional offline/DCC-rendering.
Product visualization concept for Razer Inc.
A study in contrast and material response within a controlled studio lighting.
A study in contrast and material response within a controlled studio lighting.
☝️ Concept built around contrast - soft textiles against engineered surfaces, framed by subtle green accents.